Friday, December 10, 2010

Renders from a time long past

Not really new work, just found an old weapon i did back in ... 2008 maybe?

Monday, August 30, 2010

ADD and Thors Hammer

Didn't get to work on Frostmourne this week due to client work, but did this quick sketch up of Mjolnir before hitting the sack

Total Time: 23 Minutes

Friday, August 20, 2010

Enough Fucking Around

Screw it, throwing it into Zbrush and getting this son of a bitch done

Thursday, August 19, 2010

Update Frostmourne

Did a little work on the handle, added spiral details and started chipping up the blade, next time to get into some rune etching

Sunday, August 15, 2010

Frostmourne Update

Heres an update on the sword, tweaked the blade a bit,blocked in a few forms for placement and proportion, did a little work on the handle, and modeled the skulls for the end piece as well as the symbol in the middle of the blade

Monday, August 9, 2010

Batshit Insane

Bat creature I modeled for our Animation Director and current President Chris Hatala to use in an animation demo

Sunday, August 8, 2010

On a whim

decided to make this after watching too much warcraft art and playing too much zelda

Tuesday, August 3, 2010

Update Frostmourne

started on one of the MANY skulls on this fucking thing, here's a quick mockup, gonna spend some time in the morning giving it a better feel of bone...Hayooooooooo

Monday, August 2, 2010


Modeling the sword Frostmourne from Wrath of The Lich King. Here's the the current progress

Wednesday, July 28, 2010

Ogre Update

Did a quick zbrush pass on this guy for some "marketing art"

Tuesday, May 25, 2010

Art Dump (continued)

(All art for Tennis Masters Tournament Marketing/Billboard art)
1. Tennis Racket Model
2. Modeled Armor and posed for photo-comp
3. Modeled Armor and posed for photo-comp
4. Modeled Armor and posed for photo-comp

Art Dump

Found some stuff on our company's site that I worked on.
1. Play Cover / Ride To Hell / Modeled Bikes and Posed Characters for paint-over
2. Playboy Girls of Gaming Spread / Ride to Hell / Modeled Motorcycle
3. Ride to Hell Marketing /Concept / Modeled Bike, weapons, and scenery. Posed characters
4. Need for Speed / Marketing / Concept / Modeled Logo/Text and all variants
5. Split Second / Marketing / Concept / Modeled Bridge and other environment assets

Wednesday, May 5, 2010

Sunday, February 14, 2010

Remote Renders

Thought I'd go and pretty this one up with something other than a maya workspace screenshot