Back in the day, we did some concept work for XCOM- Game Nobody Liked. These were a series of models that I made to pass over to the concept team. 2K sent over the original concepts for these guys and we were to create upgrades and add-ons. To make things easier, I did a quick model of the concepts so the 2d guys could keyshot and paintover them from different angles, sped up the production a crazy amount. Each one of these took only bout an hour or two, was able to pump them out to the team super fast since I didn't have to deal with unwrapping or textures at all. In the end the concepts came out pretty well. Too bad the game sucked.
Thursday, September 26, 2013
Monday, September 23, 2013
Friday, September 20, 2013
This is the first in a series of Doors I did for the Map Breach. With this map I took models that were already made for the level and reworked them to transform and operate. Original model for this door done by Chin Fong chinfongart.blogspot.com/
Tuesday, September 17, 2013
This was what happens when a designer sees we can start using round shapes in forerunner design and decides to go nuts. The goal was to make the power sources the player was to destroy slightly harder to pop. So I got to make spinning starwarsy balls of armor. Again, about 90% of this was done using 3D Coat. Will try to find in game shots of their destruction because maya viewport doesn't do those shaders justice.
Saturday, September 14, 2013
Thursday, September 12, 2013
This was a device I made for the map Refuge. This was kinda interesting cuz we approved it and then scrapped it due to design changes. Its location in the map was relocated from a locked room with a single access point to the center of the bridge accessible from all angles. Later I would redesign it which turned out to add a little extra gameplay to it... guess that one will be next.
Wednesday, September 11, 2013
Tuesday, September 10, 2013
Wednesday, September 4, 2013
I seriously think they were just fucking with me on this one. They pretty much said we have a long awkward open shape in our walls, make a door to fill it. This is what came outta 2 days of head scratching. Sorry for the lack materials, could only find the dailies playblast on this one