Tuesday, September 17, 2013

Balls of Steel

This was what happens when a designer sees we can start using round shapes in forerunner design and decides to go nuts.  The goal was to make the power sources the player was to destroy slightly harder to pop.  So I got to make spinning starwarsy balls of armor.  Again, about 90% of this was done using 3D Coat.  Will try to find in game shots of their destruction because maya viewport doesn't do those shaders justice. 

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