Sunday, November 30, 2014

Get Bent

Wrote another new tool, one that helps create perfectly bent meshes out of flat modeled pieces.

Saturday, November 15, 2014

New Script for Timing Goodness

Created a quick script to auto offset my keys on animation

global proc Key_Offset()
if(`window -exists "Key_Offset"`)
deleteUI "Key_Offset";
window Key_Offset;

setParent ..;
rowLayout -numberOfColumns 3
    -columnWidth3 75 30 100;
text -h 50 -align "left" -label "Offset Frames";
intField -w 50 Frames;

button -l "Offset Selection" -command "offsetAnim" -ann "Offsets objects keyframes by a value set in the window.";
window -edit -wh 220 60 Key_Offset;
showWindow Key_Offset;

global proc offsetAnim()
    string $sel[] = `ls -sl -fl`;
    int $frame = `intField -q -value Frames`;
    int $size = size($sel);
    int $offset;
    for($i=1; $i < $size; $i++)
        $offset = $frame * $i;
        select $sel[$i];
        keyframe -e -iub true -r -o over -tc $offset;